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Call of Duty: Warzone

Warzone September 15 patch notes: Krig, Stoner & OTs 9 nerfed

Warzone’s September 15 update will include weapon changes to the Krig, FARA, OTs-9, and more as Raven further balances the weapons.

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Warzone character using armor plates

Raven Software has dropped a brand-new update for Warzone, making major changes to the game’s weapon balancing with nerfs to popular guns like the Krig 6, Stoner 63, and OTs 9 SMG.

There’s nothing quite like a weapon balancing update to throw the cat among the pigeons in Verdansk, and just one week after the Season 5 Reloaded patch, Raven has given the meta a huge shakeup.

While there are some significant nerfs to some of Warzone’s best weapons, the biggest casualty of the September 15 update is the OTs 9, which has had its recoil increased, and headshot, neck multipliers, and damage range all reduced.

On top of that, the Krig 6 and Stoner 63 LMG have also been hit by Raven, while the AUG and M16 Assault Rifles have received a boost.

OTs9 in Warzone

It’s not just the three weapons above who have been hit hard by this patch. While the FARA 83, TEC-9, and QBZ-83 haven’t been dominating the meta, Raven have decided they needed to be nerfed too.

It’s important to know that while the game’s developers have released these notes to us, there are still more changes to come when the update officially goes live. Raven is set to release full patch notes on September 15, and we’ll be sure to update this article with any new information.

You can read the full September 15 Warzone patch notes below.

Black Ops Cold War Hudson Operator

Warzone September 15 patch notes

Weapon Balancing Changes

AK-47 (BOCW)

  • Gun kick adjusted

FARA 83 (BOCW)

  • Maximum damage decreased 29 ⇒ 25.
  • Minimum damage decreased 25 ⇒ 23.
  • Head multiplier increased 1.35 ⇒ 1.56.
  • Neck multiplier increased 1 ⇒ 1.2.
  • Upper torso multiplier increased 1 ⇒ 1.1.

Krig 6 (BOCW)

  • Recoil increased.
  • Neck multiplier decreased 1.3 ⇒ 1.1.

QBZ-83 (BOCW)

  • Recoil increased slightly.
  • Recoil dampening enabled.

OTs 9 (BOCW)

  • Recoil increased slightly.
  • Maximum damage decreased 34 ⇒ 31.
  • Minimum damage increased 20 ⇒ 21.
  • Headshot multiplier increased 1.35 ⇒ 1.52.
  • Neck multiplier decreased 1.35 ⇒ 1.

TEC-9 (BOCW)

  • Maximum damage decreased 26 ⇒ 24.
  • Minimum damage decreased 24 ⇒ 22.
  • Neck multiplier increased 1 ⇒ 1.1.

Light Machine Gun Alpha (BOCW)

  • Recoil adjusted.
  • Gun kick adjusted.
  • Raise interrupt time increased 0.8 ⇒ 1 second.

Tactical Rifle Charlie (BOCW)

  • Recoil decreased slightly.

Attachments

Tactical Rifle Charlie (BOCW)

  • 18” Rapid Fire
    • Fire rate increased 5% ⇒ 6%.
  • 17” Titanium
    • Fire rate increased 7% ⇒ 8%.

M16 (BOCW)

  • 16.3” Rapid Fire
    • Fire rate increased 5% ⇒ 6%.
  • 16.3” Titanium
    • Fire rate increased 7% ⇒ 8%.

Additional updates

General

  • Increased the drop rate of the Cane (BOCW) “Lost Lion” Blueprint in Red Door rooms in the Plunder mode.

Bug Fixes

  • Fixed a visual issue with the Calling Card awarded for a certain easter egg. 😉
  • Fixed an issue causing Red Door rooms to misleadingly appear open if a Player dies inside one and redeploys after winning their Gulag match.
  • Fixed an issue causing the Auto Move Forward accessibility menu option to appear twice.
  • Fixed an issue preventing text from fitting properly within Menu elements in non-English languages.
  • Fixed an issue that was allowing Players to force Red Doors to remain open by using the Deployable Cover Field Upgrade.
  • Fixed an issue that was preventing some players from receiving rewards after completing a Contract in core BR.
  • Fixed an issue where clicking an MOTD would cause Players to be taken to the incorrect location within the Menus.
  • Fixed an issue were the same easter egg could not be interacted with.
  • Fixed an issue where the Swiss K31 (BOCW) Roman Standard Reticle was not center-aligned.
  • Fixed another issue causing the second Objective in Kitsune’s “Security Expert” Operator Mission to not track properly.
  • Fixed several issues related to the Tempered Perk.
  • Fixed the rarity label on various Blueprints and Charms.

Source: Raven Software

Image Credits: Raven Software / Activision

Call of Duty: Warzone

FaZe Swagg reveals “overpowered” Warzone Pacific Welgun loadout

FaZe Swagg has revealed the perfect loadout attachments to make the brand-new Welgun SMG “overpowered” in Season 1.

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FaZe Swagg with Warzone Welgun SMG

FaZe star Kris ‘Swagg’ Lamberson tested out Warzone’s brand-new Welgun SMG, calling it “top-tier” and building an “overpowered” loadout for it.

Warzone Pacific’s mid-Season 1 update brought a ton of buffs and nerfs to fan-favorite weapons, but it also brought the new Welgun SMG.

The Gunsmith system allows the Welgun to be built for a number of different playstyles, and top streamer FaZe Swagg has revealed how to make it “overpowered” with the right loadout attachments.

Best Warzone Welgun loadout

Warzone’s meta received a significant shake-up with Warzone Season 1’s midseason update, with the popular STG44 getting a healthy buff and the Bren getting taken down a peg.

But the one weapon standing out is the brand-new Welgun. In a YouTube video titled “The new Welgun SMG is overpowered in Warzone,” FaZe Swagg explains why.

Using the Welgun along with the STG, Swagg dropped 30 kills, helping his squad rack up over a hundred kills in Caldera. “This gun is top-tier, no question,” explained Swagg. “And overall, 100% you should unlock it.”

Swagg said the Welgun “melts with the right build,” so we’ve got his full class set up below.

FaZe Swagg “overpowered” Welgun loadout

Swagg’s YouTube video doesn’t reveal his full Welgun loadout, so here are the attachments he was running during his January 13 stream.

  • Muzzle: Recoil Booster
  • Barrel: 120mm Gawain Short
  • Optic: Slate Reflector
  • Stock: Removed Stock
  • Underbarrel: Carver Foregrip
  • Magazine: 7.62 Gorenko 48 Round Mags
  • Ammo Type: Hollow Point
  • Rear Grip: Polymer Grip
  • Perk 1: Unmarked
  • Perk 2: Fully Loaded

Swagg boosted the Welgun’s fire rate by combining the Recoil Booster and 120mm Gawain Short barrel, allowing it to kill enemies much faster. And he discovered that running iron sights gives you a reflex, so he opted for the Slate Reflector instead.

For magazine and ammo, Swagg ran the 7.62 Gorenko 48 Round Mags to hold extra bullets and the Hollow Point ammunition which increases the damage dealt to limbs, making it much more forgiving.

The rest of the attachments are to improve the Welgun’s mobility and accuracy, with the Unmarked Perk which helps to conceal your position on the mini map.


You can also check out Call of Duty’s devs responding to the issues affecting both Warzone and Vanguard.

Image Credit: Activision / Mavix

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Call of Duty: Vanguard

CoD devs respond to frustrations over performance in Warzone & Vanguard

The Warzone and Vanguard devs have officially responded to the abundance of issues with a statement to the community.

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call of duty vanguard & warzone

Call of Duty issued a response to all the performance issues players are currently experiencing in both Warzone and Vanguard.

Along with the mid-season update for Warzone and Vanguard, which introduced loads of new content such as the Welgun and a variety of buffs and nerfs, the devs have now issued a detailed response to the community’s frustrations.

There have been a lot of issues in Warzone and Vanguard since the two games were linked, but it’s great to actually get some detailed communication from the devs in response to the issues that players have been experiencing.

Here’s what they had to say.

Vanguard and Warzone Pacific Season 1

In Call of Duty‘s latest tweet titled “A message to our community,” the developers conveyed just how hard the team is working at providing fixes to a variety of issues.

The post contained details of the latest implemented changes and known issues being worked on for both Warzone and Vanguard.

In the short message, the developers make it clear that the team is “hard at work addressing the issues that are being experienced across Vanguard, Warzone, and Modern Warfare. Updates are being deployed as quickly as possible.”

When it comes to Warzone some of the issues mentioned as ones that they are working on include:

  • Console performance
  • Invisible skins
  • Buy Stations

These issues, especially the Buy Station freezing problems and console performance have been at the center of recent player frustrations in the community.

Just this week players were clowning the number of issues on console, so it’s great to get confirmation that the devs are working on fixes.

As for Vanguard, there have been quite a few issues that players have been disappointed with, especially as recent updates haven’t exactly eased player frustrations with Incendiary Grenades.

The post mentioned an abundance of issues that the dev team is working on:

  • Weapons & Equipment
    • Shotgun nerfs and smoke reduction.
  • Killstreaks
    • Attack Dog fixes.
  • Perks
  • Modes
    • Accuracy of Quick Play filters and diversity of maps.
  • Matchmaking
    • Party-disconnect issue
  • Zombies

It’s clear that the Call of Duty developers are working on having better communication with the players. This is definitely a step towards that, but up next is for these updates to be complete.


We’ll be sure to update the community on when these fixes have been issued. For now, check out why players are praising Warzone’s latest playlist update.

Image Credits: Raven Software / Activision / Sledgehammer Games

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Call of Duty: Warzone

Warzone devs secretly changed a Perk and nobody noticed

The Warzone devs made a slight change to one of the Perks, which almost went completely unnoticed until players recently picked up on it.

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warzone operator using binoculars spotter perk

Players have picked up on a change to one of Warzone’s Perks that barely anyone noticed, which some are stating is due to the stale Perk meta.

With the mid-season update for Warzone Pacific Season 1, you’d think players would be focussing on the new content such as the Welgun SMG, playlist changes, and buffs and nerfs.

However, players have picked up on a change to one of Warzone’s Perks that went completely unnoticed since the Vanguard integration, which may not be a surprise to players when they find out what Perk it is.

warzone perk 3 spotter

Reddit user Cream-Shpee highlighted the Perk change over on the Warzone subreddit with the title: “The Perks meta is so stale nobody’s even noticed that Spotter got renamed.”

Spotter, now named Engineer, isn’t the most popular of Perks in Warzone, especially as the Perk 3 category is dominated by Amped and Combat Scout. This is most likely the reason players haven’t noticed the name change, or as the Redditor puts it, players didn’t notice because the “Perks meta is so stale.”

Although it isn’t a massive difference, it’s still pretty hilarious that not many players actually realized the name had been changed.

One player agrees with the Perk meta being stale, stating “I reckon you could remove 70% of the perks and no one would even notice.”

It’s a shame that some Perks hardly get picked, as most of them actually offer some interesting gameplay changes. However, it’s difficult to pick Perks that just aren’t as strong as the ones everybody else in the lobby is using.

Perhaps we will see some changes to Perks in Warzone Pacific’s future to spice up the meta.


For more on Warzone, check out when Season 2 will be releasing.

Image Credits: Raven Software / Activision

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