Kill to Death Ratio, or what is often referred to as K/D, is one of the most popular stats when it comes to Call of Duty: Warzone. We’ve got a detailed breakdown so you can see exactly how your K/D stacks up.
One of the most exciting aspects of Warzone is racking up large amounts of kills with your teammates on the way to securing a win. However, it is always in good fun to have bragging rights for who has the highest K/D and comparing yourself to Warzone’s best.
With players often wondering if their K/D is good or not, they look for what is considered to be an average Warzone K/D and see where they stand when compared to it. Thanks to a clever Reddit user, we’ve got exactly how your K/D shapes up.
- What is a K/D ratio?
- What is the average Warzone K/D?
- What is a below-average Warzone K/D?
- What is an above-average Warzone K/D?
- How to check Warzone K/D
What is a K/D ratio?
A Kill to Death Ratio, commonly referred to as just K/D, is the ratio between how many enemies you’ve killed, and how many times you’ve died. The higher the K/D, the better you’re playing.
Thanks to Reddit user theguywithacamera, we can see a detailed breakdown of exactly how your K/D stacks up against the rest of the Warzone player base. The OP looked at roughly 100,000,000 Warzone accounts and figured out how each K/D ratio compares.
What is the average Warzone K/D?
According to theguywithacamera’s stats, the average Warzone K/D is 0.92. This means that the average Warzone player dies slightly more than they get kills. This is understandable, especially with the luck-based nature of battle royale games.
Players will find that the average Warzone K/D is around 1.00, meaning that a player with this stat gets one kill per death, which is not horrible for a battle royale game like Warzone, where you can get eliminated in the blink of an eye.
Deaths caused by eliminating yourself or a teammate crashing a helicopter count towards your K/D, even though the death was not caused by losing to an enemy player. Also, dropping into a game and having a quick death, then losing your Gulag counts as two deaths. And it’s fair to say this happens to everyone, even the best players.
What is a below-average Warzone K/D?
A Warzone K/D significantly lower than 1.00, such as 0.75, is considered to be below average. If your K/D is below 0.4, then you’re in the bottom 20% of players.
Don’t be discouraged by having a below-average K/D though, nobody starts out capable of getting consistently high-kill games.
What is an above-average Warzone K/D?
A K/D well above a 1.00 such as 1.5 to 2.0 puts you in the top 10% of players. If you’re higher than 2.08, you’re well above average and are in the top 1%.
Some exceptional players will have K/Ds between 3.57 and 5, which puts them in the top 0.1%. These are often professional players or talented content creators, so don’t be disheartened if your K/D doesn’t compare.
The Reddit user also lightheartedly clarified that a player with a 6.0 K/D or above is “probably hacking.”
How to check Warzone K/D
Those interested in seeing where their K/D stacks up against the rest of the community can check in the game itself by heading to the Barracks.
- Start up Warzone
- One the game’s menu with tabs, cycle to the ‘Barracks’ tab
- Then select the ‘Records’ option
- Then choose which of these stats you would like to view – in this case your K/D ratio
Image Credit: Activision
FaZe Swagg reveals “overpowered” Warzone Pacific Welgun loadout
FaZe Swagg has revealed the perfect loadout attachments to make the brand-new Welgun SMG “overpowered” in Season 1.
FaZe star Kris ‘Swagg’ Lamberson tested out Warzone’s brand-new Welgun SMG, calling it “top-tier” and building an “overpowered” loadout for it.
The Gunsmith system allows the Welgun to be built for a number of different playstyles, and top streamer FaZe Swagg has revealed how to make it “overpowered” with the right loadout attachments.
But the one weapon standing out is the brand-new Welgun. In a YouTube video titled “The new Welgun SMG is overpowered in Warzone,” FaZe Swagg explains why.
Using the Welgun along with the STG, Swagg dropped 30 kills, helping his squad rack up over a hundred kills in Caldera. “This gun is top-tier, no question,” explained Swagg. “And overall, 100% you should unlock it.”
Swagg said the Welgun “melts with the right build,” so we’ve got his full class set up below.
FaZe Swagg “overpowered” Welgun loadout
Swagg’s YouTube video doesn’t reveal his full Welgun loadout, so here are the attachments he was running during his January 13 stream.
- Muzzle: Recoil Booster
- Barrel: 120mm Gawain Short
- Optic: Slate Reflector
- Stock: Removed Stock
- Underbarrel: Carver Foregrip
- Magazine: 7.62 Gorenko 48 Round Mags
- Ammo Type: Hollow Point
- Rear Grip: Polymer Grip
- Perk 1: Unmarked
- Perk 2: Fully Loaded
Swagg boosted the Welgun’s fire rate by combining the Recoil Booster and 120mm Gawain Short barrel, allowing it to kill enemies much faster. And he discovered that running iron sights gives you a reflex, so he opted for the Slate Reflector instead.
For magazine and ammo, Swagg ran the 7.62 Gorenko 48 Round Mags to hold extra bullets and the Hollow Point ammunition which increases the damage dealt to limbs, making it much more forgiving.
The rest of the attachments are to improve the Welgun’s mobility and accuracy, with the Unmarked Perk which helps to conceal your position on the mini map.
You can also check out Call of Duty’s devs responding to the issues affecting both Warzone and Vanguard.
Image Credit: Activision / Mavix
CoD devs respond to frustrations over performance in Warzone & Vanguard
The Warzone and Vanguard devs have officially responded to the abundance of issues with a statement to the community.
Call of Duty issued a response to all the performance issues players are currently experiencing in both Warzone and Vanguard.
Along with the mid-season update for Warzone and Vanguard, which introduced loads of new content such as the Welgun and a variety of buffs and nerfs, the devs have now issued a detailed response to the community’s frustrations.
There have been a lot of issues in Warzone and Vanguard since the two games were linked, but it’s great to actually get some detailed communication from the devs in response to the issues that players have been experiencing.
Here’s what they had to say.
In Call of Duty‘s latest tweet titled “A message to our community,” the developers conveyed just how hard the team is working at providing fixes to a variety of issues.
The post contained details of the latest implemented changes and known issues being worked on for both Warzone and Vanguard.
In the short message, the developers make it clear that the team is “hard at work addressing the issues that are being experienced across Vanguard, Warzone, and Modern Warfare. Updates are being deployed as quickly as possible.”
When it comes to Warzone some of the issues mentioned as ones that they are working on include:
- Console performance
- Invisible skins
- Buy Stations
These issues, especially the Buy Station freezing problems and console performance have been at the center of recent player frustrations in the community.
Just this week players were clowning the number of issues on console, so it’s great to get confirmation that the devs are working on fixes.
As for Vanguard, there have been quite a few issues that players have been disappointed with, especially as recent updates haven’t exactly eased player frustrations with Incendiary Grenades.
The post mentioned an abundance of issues that the dev team is working on:
- Weapons & Equipment
- Shotgun nerfs and smoke reduction.
- Attack Dog fixes.
- Cold Blooded and High Alert.
- Accuracy of Quick Play filters and diversity of maps.
- Party-disconnect issue
- Dedicated server pause feature.
It’s clear that the Call of Duty developers are working on having better communication with the players. This is definitely a step towards that, but up next is for these updates to be complete.
We’ll be sure to update the community on when these fixes have been issued. For now, check out why players are praising Warzone’s latest playlist update.
Image Credits: Raven Software / Activision / Sledgehammer Games
Warzone devs secretly changed a Perk and nobody noticed
The Warzone devs made a slight change to one of the Perks, which almost went completely unnoticed until players recently picked up on it.
Players have picked up on a change to one of Warzone’s Perks that barely anyone noticed, which some are stating is due to the stale Perk meta.
However, players have picked up on a change to one of Warzone’s Perks that went completely unnoticed since the Vanguard integration, which may not be a surprise to players when they find out what Perk it is.
Reddit user Cream-Shpee highlighted the Perk change over on the Warzone subreddit with the title: “The Perks meta is so stale nobody’s even noticed that Spotter got renamed.”
Spotter, now named Engineer, isn’t the most popular of Perks in Warzone, especially as the Perk 3 category is dominated by Amped and Combat Scout. This is most likely the reason players haven’t noticed the name change, or as the Redditor puts it, players didn’t notice because the “Perks meta is so stale.”
Although it isn’t a massive difference, it’s still pretty hilarious that not many players actually realized the name had been changed.
One player agrees with the Perk meta being stale, stating “I reckon you could remove 70% of the perks and no one would even notice.”
It’s a shame that some Perks hardly get picked, as most of them actually offer some interesting gameplay changes. However, it’s difficult to pick Perks that just aren’t as strong as the ones everybody else in the lobby is using.
Perhaps we will see some changes to Perks in Warzone Pacific’s future to spice up the meta.
For more on Warzone, check out when Season 2 will be releasing.
Image Credits: Raven Software / Activision
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